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20. 12. 2007 16:48

  cp.
o cp ca ocye, oco (aec o [~]) ee oay "thingamabob".
aee ce cpoe oa aac c "@" (e ae).
ocope cco x oa oo ae game.exe:
ae a coo "IsUnitBlocked", oce eo aaec cco cex poeyp y cpa. ep apaepo oca poeyp ec oep poa, apep, 0. oo o ya aae peea, yo ocope a database*.res aaoe RES a ap. ea ocpo NPC oo ocope a e.


pep oa:

@giveitem(0,"UniqueGipatHadagan Plate.Adamantium[regeneration{ic;e2;e2;e2}]")
- apax coax aae, ypx -py.


@godmode(0,1) - eccepe.


oe oa poeyp oco ceye ocooac oao @. Ocae cpox poeyp "pox ee":

poeyp ee apaepo a
(coyc, oa a epcoa axoc e aae):

GiveDexterity (objUnit , flAmount) - oae y (epeea "objUnit")
oeco (epeea "flAmount") e ooc .

aee o ecy p oca oa coax ye yaac epeea, oopa ec a o,peeo aee.

GiveIntelligence (objUnit , flAmount) - oae y (objUnit) oeco (flAmount) e paya.

GiveSkill (objUnit , strSkill , flAmount) - oae y (objUnit) oeco (flAmount) e ae (strSkill).
Booe ae epeeo "strSkill":
melee     - o.
archery   - cpea.
science   - ooc py.
elemental - a cx.
sense     - a yc.
astral    - a acpaa.

 

GiveStrength (objUnit , flAmount) - oae y "objUnit" oeco "flAmount" e c.

 

GodMode (0 , nMode)  - epeae eyoc epa oa - poa-eoea.

 

Booe ae epeeo "nMode":
0 - o eyoc
1 - ep eyo, p ee aa e pacxoyec
2 - ep eyo, p ee aa e pacxoyec,
ce po yac c ooo yapa